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Devlog
Art of Below final dev log
December 18, 2018
by
jojo23
below has been a very great game to work on for these past few weeks. All of the things that need to be done for the art of below has been met and completed and expanded upon with the feed back for t...
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Beta Update
December 05, 2018
by
sk8terkev777
we are almost done with our beta, and are on our way to presentation, we have added a main menu , as well as more sounds, we are having some trouble with the assets , as they don't always appear , whe...
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Jump Scare Updates
December 05, 2018
by
sk8terkev777
We've added our enemy and a jump scare element , we have also added sound and adjusted our scripts , there is now interaction between the two ghost we've added into our game. currently we are working...
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Devlogs Update
December 05, 2018
by
sk8terkev777
After updates made to our script and map , we decided to add elements to add to the aesthetics of the map, such as lights, a train and textures, we continued testing the game to find any more bugs or...
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Kevin Donge - Devlog Updated
December 05, 2018
by
sk8terkev777
First update , was to draw in paper how we wanted to make the map , and where the player and enemies would be. once we decided we implemented into unity , as simple as possible for the player to expl...
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Week 1 of Future Improvements
November 20, 2018
by
PhoneReel
We will improve the tunnel system to give narrow closure for the character. The lighting will also be improved...
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Tunnel fixes
November 20, 2018
by
PhoneReel
Improved tunnel system Added lighting of the tunnels...
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Art of Below week 1
November 20, 2018
by
jojo23
we have a general idea of how the art wants to be we will have old and trashy sort of setting for the game it will have a black and white colors for the game the game is going to be 3D...
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Art of Below week 2
November 20, 2018
by
jojo23
Art of Below Is 3D the setting is Very old and worn out for now the art its up to date with where the game is now the next thing to add is the trash and signs so that it looks like an old run down...
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