Kevin Donge - Devlog Updated
Below » Devlog
First update , was to draw in paper how we wanted to make the map , and where the player and enemies would be.
once we decided we implemented into unity , as simple as possible for the player to explore the map.
play testing revealed a couple of glitches on our scripts, as well as crevices from which the player would be able to escape from the map
Files
Level Test (Below) Build Win.zip 90 MB
Dec 05, 2018
Level Test (Below) Build Mac.app.zip 92 MB
Dec 05, 2018
Get Below
Below
Horror
Status | Prototype |
Author | sk8terkev777 |
Genre | Adventure |
More posts
- Art of Below final dev logDec 18, 2018
- Beta UpdateDec 05, 2018
- Jump Scare UpdatesDec 05, 2018
- Devlogs UpdateDec 05, 2018
- Week 1 of Future ImprovementsNov 20, 2018
- Tunnel fixesNov 20, 2018
- Art of Below week 1Nov 20, 2018
- Art of Below week 2Nov 20, 2018
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